Reshade Rtgi 0361 Extra Quality -
When users refer to "Extra Quality" in the context of 0.361, they are generally referring to a specific configuration of settings within the shader’s UI: Bounces 2 or higher, high Ray Count, and the highest viable Resolution Scale.
The "Extra Quality" preset transforms the shader from a simple ambient occlusion layer into a full lighting overhaul. reshade rtgi 0361 extra quality
Unlike standard screen-space ambient occlusion (SSAO) or screen-space reflections (SSR), RTGI traces rays from every pixel to simulate how light bounces off surfaces. The “Extra Quality” preset is the most computationally expensive setting in v0.361. When users refer to "Extra Quality" in the context of 0
Key difference from lower presets (Performance/Balanced): The “Extra Quality” preset is the most computationally
Before diving into the specifics of version 0361, let’s establish the basics. ReShade is a generic post-processing injector for games. It allows developers and artists to create custom shaders (FX files) that alter the game’s render output.
RTGI, or "Ray Traced Global Illumination," is a shader that approximates how light bounces off surfaces. Unlike simple screen-space ambient occlusion (SSAO), which only darkens corners, RTGI analyzes the depth buffer and color buffer to cast light and shadow from nearby surfaces.
The result? Corners are no longer just dark; they are filled with naturally colored bounce light.