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Ravenwood Fair Remake -

The original was flat 2D Flash. A remake should use a 2.5D perspective (like Octopath Traveler or Thirsty Suitors). Keep the original character designs by Brenda Romero and artist Tom Hall intact but re-render them in high-definition, hand-animated sprites. The lighting needs to be dynamic: the forest should get genuinely darker (and spookier) at night, requiring lanterns.

This is the biggest roadblock. Lolapps went bankrupt, and the IP was absorbed by 6 Waves, which then dissipated. The rights to "Ravenwood," the specific critter designs (Glumph, Sprox, Sniffle), and the music are likely in legal limbo. A studio might have to spend millions just to untangle the ownership, or they would have to pull a "spiritual successor" (like Planet Coaster tried to do for Rollercoaster Tycoon). ravenwood fair remake

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