Pes 2013 Language Files - Pro Evolution Soccer 2013 At «Essential»
The year was 2018. The world had moved on to PES 2018, with its FOX engine lighting up 4K screens. But in a small, dimly lit apartment in downtown Jakarta, a modder named Ardi sat hunched over a dual-monitor setup. He was the custodian of "The Classic Project"—a massive modification aimed at preserving the golden era of football gaming.
His obsession? Pro Evolution Soccer 2013.
To Ardi, PES 2013 wasn’t just a game; it was the peak of gameplay physics. The weight of the ball, the distinct lack of scripting, the way a through-ball felt like slicing through butter. But his current project was hitting a wall. He had imported a legendary team—the 2005 AC Milan side—complete with textures and stats. They looked perfect.
But when he loaded a match, the immersion shattered.
The commentary, defaulting to the generic English files, referred to Kaká as "the number 22." The crowd chants were flat. The menu text was a chaotic mix of English and corrupted symbols because the game’s internal database didn’t recognize the new team IDs he had injected.
"It’s soulless," Ardi muttered, taking a sip of cold coffee.
He knew what he needed. He didn't need new graphics; he needed the Language Files. Specifically, he needed the _dt00_e.img and the _dt01_e.img files—the archives that held the soul of the game: the commentary audio, the menu text strings, and the player name call names.
The mission was simple: inject custom call-names for his legends and fix the menu text. Execution? A nightmare.
Ardi opened his toolkit: Game File Scanner and AFS Explorer. The PES 2013 file structure was archaic, a labyrinth of AFS containers. He navigated to the img folder.
File > Import > dt00_e.img.
The progress bar crawled. The file was massive—nearly 2GB of compressed audio data. The hardest part of working with PES 2013 language files was the "blocks." If you added a file that was even a single kilobyte larger than the original block, the game would crash on boot.
Ardi extracted the commentary files. He saw thousands of .adx audio files. He found the entry for "Player Call Name 1045." He recorded a crystal-clear sample of a commentator screaming "KAKÁ!" He converted the WAV to ADX using the adxencd tool.
He imported it back into the AFS container.
Click. Rebuild.
He launched the game. The Konami logo flashed. The main menu loaded. He went to Exhibition Mode. AC Milan vs. Barcelona. He kicked off. The silence was deafening. He passed the ball to the Brazilian maestro. Nothing. No name called.
He checked the logs. The Language File ( unnamed_32.bin inside the img) hadn't pointed the player ID to the sound ID correctly. The game’s language script was a complex web of hexadecimal pointers.
"Time to get dirty," Ardi whispered. He opened the _dt00_e.img in a hex editor. He wasn't just looking at files anymore; he was looking at the raw DNA of the game.
He scrolled through lines of code: 4B 65 65 70 65 72... "Keeper". He found the PES 2013 Language Files - Pro Evolution Soccer 2013 at
Pro Evolution Soccer 2013 , language files control everything from the on-screen text in menus to the live commentary during a match. Because different regional versions of the game (like the South American version featuring Neymar and Ronaldo) may only include specific languages like Spanish or Portuguese, players often look for "Language Packs" to add English or other tongues. Core Language File Basics File Location : Most language data is stored in the folder within the game’s main installation directory. Primary Languages : Standard global versions typically support English, French, German, Italian, and Spanish File Types Text/Menu Files : Often identified by prefixes like Commentary Files : Usually large audio files prefixed with . For example, English commentary is often linked to dt00_e.img How to Change Language Settings
If the files are already installed on your system, you can switch languages through the in-game menus: Navigate to the Title Menu Display Settings Language Settings
For voice commentary, the option is typically located under the Audio/Video KONAMI GROUP CORPORATION Adding New Languages (PC Guide)
If your version of PES 2013 is missing a specific language, you can manually add it: Manual Injection : Download the specific
language file (e.g., a Spanish commentary pack) and place it directly into the game's Steam Method Right-click PES 2013 in your Steam library and select Properties tab and choose a different language.
Steam will download the new files. You can then copy these from the "Data" or "img" folder to keep them permanently. Registry Edit
: In some cases, you may need to edit the Windows Registry. You can change the "language" value under HKEY_LOCAL_MACHINE\SOFTWARE\KONAMI\PES2013 (or similar path) to a specific regional code like for English. Community Patches and Option Files PES 2013 for Windows - Download it from Uptodown for free
No need to crack further – the game engine supports all languages if files exist.
🔒 Avoid random EXE files – stick to known
.imgreplacements.
The “PES 2013 language files” story is a classic 2010s PC gaming modding saga: regional licensing forced users to hunt for missing files, the community built switchers and patches, and the cracks broke then re-enabled language selection. Today, with the game abandoned, these files are preserved on archival sites, but always verify hashes to avoid malware.
Pro Evolution Soccer 2013 (PES 2013) uses specific files in its img folder to manage in-game text and commentary. On PC, these files usually follow a "dt00_X.img" naming convention, where "X" represents the language code (e.g., dt00_e.img for English). 🌍 Available Languages
PES 2013 supports a wide range of text and audio options, including:
Text & Audio: English, French, German, Italian, Spanish, Portuguese.
Regional Text: Arabic, Turkish, Greek, Russian, and Japanese.
Custom Mods: Fans have created commentary patches for other languages, such as Arabic (Raouf Khlif). 🛠️ How to Install Language Files To add or change a language on PC, follow these steps:
Locate the directory: Go to C:\Program Files (x86)\KONAMI\Pro Evolution Soccer 2013\img.
Paste the file: Drop your downloaded language file (e.g., dt00_e.img) into this folder. The year was 2018
Overwrite if prompted: If you are replacing an existing language, confirm the file overwrite.
Change settings: Launch the game and go to Options → Display Settings → Language Settings to select your new language. 💡 Key Tips
Audio vs. Text: Some files only change the menu text, while others (like dt00_e.img) contain the full commentary.
Disk Space: Ensure you have enough room; the base game requires roughly 8GB of storage.
Consoles: On PS3, language changes are often tied to the console's system language or specific regional disc versions.
📍 Note: Ensure you use files compatible with your game version (e.g., RELOADED or original retail) to avoid crashes. If you'd like, let me know: Which specific language Are you on PC, PS3, or Xbox 360?
Pro Evolution Soccer 2013 (PES 2013) language files, typically found in the game's img or Data installation folders, are the critical assets required to change both the in-game text and the play-by-play commentary. These files are necessary when a specific version of the game (such as a regional NTSC or PAL release) lacks the desired language by default. Core File Details
Language and commentary data are generally stored in .img or .bin files located in the installation directory (usually C:\Program Files\KONAMI\Pro Evolution Soccer 2013\img). dt00_e.img: Standard file for English commentary.
dt05_x.img: Files where "x" represents a specific language code (e.g., e for English, f for French, g for German).
dt00_q.img: Often associated with Arabic commentary patches (e.g., Raouf Khlif). Installation and Modification
For users looking to add or restore languages, the process typically involves manually moving files:
Manual Insertion: Downloaded language packs must be pasted into the img folder within the main directory.
Overwriting: If you are changing the primary language, you may need to overwrite existing files, such as replacing a default dt00_e.img with a version from a different region.
Steam Version: Steam users can often trigger a download of different language assets by changing the "Language" tab in the game's Properties menu within the Steam Library. Changing Settings In-Game
Once the files are correctly placed in the directory, you can select them through the game menus:
Path: Title Menu → OPTIONS → Display Settings → Language Settings.
Note: If a language does not appear in this menu, it likely means the corresponding .img file is missing from your installation folder. No need to crack further – the game
Are you trying to add a specific language pack, or are you troubleshooting a missing commentary issue? Data0.bin Pes 2013 Pc - Google Groups
In Pro Evolution Soccer 2013 (PES 2013) , language files are stored in the game's installation directory to control both in-game text (menus) and commentary audio. These files typically follow a specific naming convention (e.g., dt05_*.img for text and dt00_*.img for commentary) based on their region or language code. File Locations and Structure
Language data is primarily found in the img or Data subfolders within the main game directory.
Standard Path (PC): C:\Program Files (x86)\KONAMI\Pro Evolution Soccer 2013\img
Steam Path: C:\Program Files\Steam\Steamapps\Common\Pro Evolution Soccer 2013\Data Language File Identifiers
Text and menu files use the dt05 prefix followed by a language code: dt05_a.img: Arabic dt05_b.img: Brazilian Portuguese dt05_e.img: English dt05_f.img: French dt05_g.img: German dt05_i.img: Italian dt05_n.img: Dutch dt05_q.img: Portuguese dt05_r.img: Russian dt05_s.img: Spanish dt05_t.img: Swedish dt05_v.img: Turkish
Commentary files typically use the dt00 prefix, such as dt00_e.img for English commentary. How to Change or Add Languages
Depending on your version, you can manage these files in several ways:
In-Game Settings: If the files are already present, navigate to Options → Display Settings → Language Settings from the title menu to change the displayed text. Commentary can be adjusted under Sound Settings.
Steam Downloads: Steam users can right-click the game in their library, select Properties → Language, and choose a new language. Steam will automatically download the corresponding .img files to the Data folder.
Manual Installation/Patches: Community-created "Language Packs" or "Commentary Patches" (like the Smoke Patch or individual commentary packs) can be installed by extracting the .img files and dragging them into the game's img folder.
Registry Method: For some versions, you can change the language by opening the Windows Registry Editor, navigating to the game's folder under HKEY_LOCAL_MACHINE\SOFTWARE, and modifying the language entry (e.g., from "ru" to "en-US"). Platform-Specific Notes
PlayStation 2/3: Languages are typically selected upon initial boot-up. While text can be changed later in System Settings, team names may remain in the language selected during the first setup.
Option Files: While language files control text/audio, Option Files (stored in Documents\KONAMI\Pro Evolution Soccer 2013\save) manage user data like button configs and edited team names. Pro Evolution Soccer 2013 (USA)
PES 2013 language files let you change or add in-game text (menus, commentary lines, stadium names, kit/club names, etc.). This guide covers what files are involved, how to extract/edit/repack them, common edits, and safety/backups.
Fix: This usually happens when your dt00_x.img is from a different patch version (e.g., Vanilla vs. Superpatch). Revert to the original file or find a language pack specifically designed for your patch version.