Script For Roblox Exclusive - Op Ultimate Touch Fling Gui

Because the exploit relies on high-velocity collisions, it effectively turns the exploiter into a kinetic projectile. The server cannot distinguish between a legitimate high-speed impact and an exploited one due to the client's ownership over their character's physics.

In the world of , scripts like the Ultimate Touch Fling GUI have become a major part of the "trolling" and "exploiting" subculture. This type of script isn't a feature made by the game developers but is a custom piece of code that players run using third-party tools to gain an unfair advantage or mess with other players. What is a Touch Fling Script?

A "Touch Fling" script works by instantly changing your character's physics. When you turn it on, the script manipulates your character's velocity—basically making you move or spin at an incredibly high speed that the game engine can't handle properly. Because of how Roblox handles collisions, if your high-velocity character touches another player, that player gets "flung" across the map or even deleted from the game world. Key Features of These Scripts

Most "ultimate" versions of these scripts include a Graphical User Interface (GUI) to make them easier to use:

Toggle Buttons: Simple ON/OFF switches to start the fling effect.

Targeting Systems: Some allow you to select a specific player's name from a list to hunt them down automatically.

Loop Fling: A mode that keeps the fling active continuously so anyone you touch is immediately launched.

Draggable Menus: The ability to move the script's control panel anywhere on your screen while playing. The Technical Side FE Fling Panel GUI Script - ROBLOX EXPLOITING

Title: The Mechanics of Chaos: Understanding the OP Ultimate Touch Fling GUI in Roblox

In the vast, blocky universe of Roblox, the spectrum of gameplay ranges from role-playing simulators to intense competitive shooters. However, existing parallel to the legitimate player base is a subculture dedicated to the manipulation of game physics and the disruption of order. Among the myriad of exploits available, the "Touch Fling" script—particularly those labeled "OP" (Overpowered) and packaged within exclusive GUIs (Graphical User Interfaces)—stands out as a fascinating case study in chaos engineering.

To understand the significance of an "Ultimate Touch Fling GUI," one must first understand the mechanics behind a standard "fling." In Roblox’s physics engine, character models are governed by a network ownership system. When a player’s character comes into contact with another object or player, the physics calculations are handled locally on the player’s device. A fling exploit manipulates this by applying extreme, rapid velocity to the character’s HumanoidRootPart—the invisible central pivot of an avatar. By looping this velocity and creating unhandled physics collisions, the exploiter turns their avatar into a high-velocity projectile capable of sending other players or objects flying across the map.

The "Touch Fling" variation is a refinement of this chaos. Unlike manual fling scripts that require specific keybinds or setups, a Touch Fling is reactive. It is designed to trigger the physics explosion the instant the exploiter’s character touches a target. This automation transforms the avatar into a walking hazard zone. In games with "fe" (FilterEnabled) settings that allow for character-to-character interaction—such as "Life in Paradise," "Brookhaven," or various city RP games—this script becomes a tool of absolute disruption.

The "GUI" element adds a layer of sophistication and accessibility that separates casual script users from power users. A raw script requires the user to execute code line-by-line or use simplistic command bars. An "Exclusive GUI," however, is a packaged experience. It offers a dashboard of controls: sliders to adjust the force of the fling, toggles for "kill" modes, and visual customizations. The "Ultimate" branding implies a level of polish where the script is obfuscated to avoid basic anti-cheat detections, stable enough not to crash the user’s own game, and potent enough to bypass common client-side protections.

The allure of these "exclusive" scripts is driven by status and power. In the exploiting community, generic scripts are widely available and often result in quick bans. An "exclusive" GUI suggests a private release—code that hasn't been leaked to the masses or fingerprinted by Roblox’s anti-cheat system, Byfron. Possessing such a tool grants the user a sense of god-like power within a specific server. They become untouchable agents of entropy; anyone who approaches them is flung into the void. This creates a unique psychological dynamic where the exploiter dominates the server not through skill or score, but through the mere threat of proximity.

However, the existence of such powerful GUIs highlights the ongoing arms race between game developers and exploit developers. The Touch Fling works specifically because games need character collision for realism. Developers are forced to choose between immersive gameplay (allowing players to touch each other) and security (locking character physics to the server). The "OP" nature of these scripts forces developers to implement complex server-sided checks, such as "Seat" checks or velocity monitoring, which can sometimes degrade the gaming experience for legitimate players.

In conclusion, the "OP Ultimate Touch Fling GUI" represents more than just a cheating tool; it is a manipulation of the fundamental laws of a digital world. It turns the player into a vector of calculated chaos, leveraging the game's own physics engine against itself. While the ethical implications are questionable, strictly from a technical and design standpoint, these exclusive GUIs are a testament to the ingenuity of the exploiting community—a digital arms race where the ultimate goal is the power to disrupt.

OP Ultimate Touch Fling GUI represents a specific category of "fling" scripts in

designed to forcibly eject other players from the game map or "void" them upon physical contact

. While popular in certain niche communities, these scripts highlight the ongoing tension between creative technical experimentation and the maintenance of a fair, playable environment for the broader community Technical Foundation and Mechanics

At its core, a "fling" script leverages the Roblox physics engine to apply extreme, instantaneous force to a character model. Physics Manipulation : The script typically uses objects like BodyThrust BodyVelocity to generate high-velocity movement. The "Touch" Trigger : Modern iterations, like the "Touch Fling," use the

event in Lua to detect when a player's character model makes contact with another. GUI Integration

: A Graphical User Interface (GUI) provides a user-friendly control panel, often featuring search bars to target specific players by name and toggles for various "modes" of flinging. The Role of Scripting in Roblox

Learning to create GUIs and handle character physics is a foundational step for many aspiring developers. What the best way of creating a hit fling script?

The OP Ultimate Touch Fling GUI is a popular Roblox script designed to give players the ability to "fling" or launch other characters across the map simply by touching them. Unlike standard chat-based commands, this version utilizes a dedicated Graphical User Interface (GUI) for easier control and selection of targets. Key Features of the Ultimate Touch Fling GUI

Modern versions of this script, such as those discussed on platforms like Scribd and YouTube, often include several exclusive features to enhance the "fling" experience:

Target Selection Panel: A searchable list that allows you to pick specific players from the server to target.

Loop Fling: An automated mode that continuously flings a selected player every time they respawn or come near you.

Toggle Switch: A simple on/off button within the GUI to activate the touch-based velocity manipulation.

Draggable Interface: The GUI frame is often designed to be moved anywhere on your screen so it doesn't block your view.

Invisible Fling: Some advanced versions include "FE Invisible" capabilities, attempting to hide the physics manipulation from server-side detection. How the Script Works Technical Overview

Technically, these scripts manipulate the player's character velocity using Roblox's physics engine. When you activate the "Touch Fling" mode, the script monitors for the Touched event on your character's parts.

Upon contact with another player's HumanoidRootPart, the script applies an extreme amount of force—often math.huge—to their velocity. This sudden spike in momentum causes the engine to "fling" the character away at high speed. How do i make a player fling? - Developer Forum | Roblox

Roblox "Touch Fling GUI" scripts use Lua to manipulate character physics and high-velocity forces, often creating disruptive exploits that violate the platform's terms of service. These unauthorized scripts frequently pose security risks by exposing users to malicious software and are actively targeted by Roblox's anti-cheat systems.

The "Ultimate Touch Fling GUI" is a type of Roblox script panel designed to disrupt other players by manipulating their character physics, often referred to as "flinging". These scripts are generally used through third-party script executors and are considered a form of "trolling" or exploiting. 1. Core Functionality and Features

Fling scripts typically work by drastically altering the velocity of a character's HumanoidRootPart upon contact or command.

Targeted Fling: Allows the user to select a specific player from a list to launch them into the air. op ultimate touch fling gui script for roblox exclusive

Loop Fling: Continuously applies a high-velocity force to a player, often resulting in their character being "eliminated" or falling off the map.

Walk Fling: Automatically flings any player that the user's avatar touches while walking.

Customizable GUI: Provides a panel with buttons for features like invisibility, speed adjustments, and particle effects. 2. Technical Implementation (Roblox Studio Context)

While "OP" (overpowered) versions are used for exploits, the basic mechanic can be recreated in Roblox Studio for legitimate game design purposes:

BodyVelocity Mechanics: Developers use Instance.new("BodyVelocity") to apply force. Setting the velocity to Vector3.new(math.huge, math.huge, math.huge) creates an immediate fling effect.

Physics Overrides: Forcing the character's Sit property to true or setting the Massless property to true before applying an impulse can make the fling more effective. 3. Risks and Consequences

Using these scripts via executors in public games carries significant risks: How do i make a player fling? - Developer Forum | Roblox

script.Parent.Touched:Connect(function(Part) local Character = Part.Parent local HRP = Character:FindFirstChild("HumanoidRootPart" Developer Forum | Roblox FE Fling Panel GUI Script - ROBLOX EXPLOITING

Title: OP Ultimate Touch Fling GUI Script for Roblox Exclusive

Introduction

Roblox is a popular online platform that allows users to create and play games. One of the most exciting features of Roblox is its ability to customize gameplay using scripts. In this paper, we will explore the development of an exclusive GUI script for Roblox, specifically designed for the popular game mode, "Touch Fling." Our goal is to create an ultimate GUI script that enhances the gameplay experience for Touch Fling enthusiasts.

Background

Touch Fling is a popular game mode in Roblox where players compete to fling their characters into a goal or a designated area. The game mode requires strategy, skill, and a bit of luck. To make the gameplay more engaging, developers often create scripts to customize and enhance the game experience. GUI scripts, in particular, provide an intuitive interface for players to interact with the game.

Related Work

Several GUI scripts are available for Roblox, but most are either outdated, buggy, or lack exclusive features. Some popular GUI scripts for Roblox include:

Design and Implementation

Our goal is to create an ultimate GUI script for Touch Fling that includes exclusive features, a user-friendly interface, and improved performance. We will use Lua programming language, the official scripting language for Roblox.

Features

The OP Ultimate Touch Fling GUI Script will include the following features:

Implementation

The script will be implemented using a combination of LocalScript and Script. The LocalScript will handle the GUI interface, while the Script will handle the backend logic.

Code Snippets

Here are some code snippets that demonstrate the implementation of the GUI script:

-- LocalScript
local gui = Instance.new("ScreenGui")
gui.Parent = game.StarterGui
local playerList = Instance.new("Frame")
playerList.Parent = gui
-- populate player list
for _, player in pairs(game.Players:GetPlayers()) do
    local playerLabel = Instance.new("TextLabel")
    playerLabel.Parent = playerList
    playerLabel.Text = player.Name
end
-- Script
local players = game:GetService("Players")
local flingStats = {}
-- update fling statistics
players.PlayerAdded:Connect(function(player)
    flingStats[player.UserId] = 
        flings = 0,
        distanceFlung = 0,
        flingVelocity = 0
end)
-- auto-fling feature
players.PlayerTouched:Connect(function(player, touchedPart)
    if touchedPart.Name == "Goal" then
        -- fling player
        local character = player.Character
        local humanoidRootPart = character:FindFirstChild("HumanoidRootPart")
        if humanoidRootPart then
            humanoidRootPart.Velocity = Vector3.new(0, 50, 0)
        end
    end
end)

Conclusion

The OP Ultimate Touch Fling GUI Script is a comprehensive GUI script designed specifically for Touch Fling enthusiasts. With its exclusive features, user-friendly interface, and improved performance, this script provides a unique gameplay experience. We believe that this script will become a valuable resource for Roblox developers and players alike.

Future Work

Future updates to the script may include:

References

Note that this is just a draft, and you may need to modify it to fit your specific requirements. Additionally, the code snippets provided are for illustrative purposes only and may not be functional in their current form.

OP Ultimate Touch Fling scripts for Roblox provide a GUI to fling players, featuring tools from creators like Cipher and Nightmare that often include customizable target selection and anti-fling protections. These scripts are commonly distributed via loadstring commands on platforms like Pastebin, and it is important to be aware of the security and bans risks involved.

Touch Fling GUI Script for Roblox | PDF | Typography - Scribd

Title: Kinetic Exploitation in Virtual Environments: A Technical Breakdown of High-Velocity Fling Mechanics in Roblox

Abstract This white paper provides a technical analysis of the "Fling" phenomenon within the Roblox engine. Often marketed as an "OP" (Overpowered) feature in exclusive GUI scripts, the fling mechanic is not a magical exploit but a manipulation of the physics engine's handling of unhandled coordinate discrepancies. This document deconstructs the underlying code architecture, explains the vector mathematics involved, and outlines the implications for server stability and anti-exploit development.


The OP Ultimate Touch Fling GUI script can significantly enhance gameplay in Roblox, offering an engaging and interactive experience. However, developers must ensure that the script is used responsibly, maintains game balance, and complies with platform policies.

The Ultimate Touch Fling GUI is an exploit script for Roblox designed to physically propel or "fling" other players' characters across the game map upon contact. While these scripts are popular in trolling communities, they violate Roblox's Terms of Service and carry significant risks for the user's account and device. Core Features and Functionality Because the exploit relies on high-velocity collisions, it

Based on current script showcases, these tools typically include:

Graphical User Interface (GUI): A draggable panel on the screen that allows the user to toggle features without re-executing code.

Fling Toggle: A primary button to activate or deactivate the physics manipulation.

Targeting System: Some versions allow users to select specific players from a list to "loop fling," continuously targeting them until they are eliminated from the game or leave.

Invisible Fling (Variant): Advanced versions attempt to make the user’s character invisible while flinging, though these are frequently patched and may only appear "client-side" (meaning others can still see you).

Physics Manipulation: The script functions by rapidly increasing the velocity and rotational velocity of the player's HumanoidRootPart. Technical Mechanism

These scripts exploit Roblox's Network Ownership rules. Because a player's client has physics control over their own character, the script can force that character to spin at extreme speeds. When this high-velocity character touches another player, the physics engine transfers that immense force, flinging the victim away. Risks and Security Warnings Using these scripts is considered a high-risk activity: FE Fling Panel GUI Script - ROBLOX EXPLOITING

This script is termed exclusive because it bypasses common anti-exploit checks (like Anti-Speed and Velocity monitors) by triggering the fling on the victim's client-side collision detection, not the attacker's movement.


The OP Ultimate Touch Fling GUI Script for Roblox Exclusive is the pinnacle of social trolling and physics abuse. With its sleek interface, adjustable force, and "auto-fling" crowd-control mode, you become the human hurricane of any Roblox server.

Remember: with great power comes great suspension risk. Use it wisely, laugh at the ragdolls, and always—always—record the chaos for TikTok.

Happy flinging!


Disclaimer: This article is for educational purposes only. The author does not condone ruining legitimate gameplay. Script updated as of March 2025.

The OP Ultimate Touch Fling GUI is a powerful Roblox script that allows players to "fling" others (launching them into the air or out of the map) simply by walking into them. It operates using Filtering Enabled (FE), meaning the effects are visible to all players in the server. Key Features of Ultimate Touch Fling

The GUI typically includes several advanced controls for ease of use:

Target Selection: Users can type a specific username, "all," or "random" to target players.

Toggle Switch: A simple "ON/OFF" button to activate the fling velocity on your character.

Loop Fling: Automatically targets and flings selected players repeatedly until they leave or are eliminated.

Cross-Platform Support: Most versions are designed to be compatible with both PC and mobile executors. Technical Mechanics

The script works by manipulating the Velocity and HumanoidRootPart of the user's character. FE Fling Panel GUI Script - ROBLOX EXPLOITING

The Ultimate Touch Fling GUI is a popular Roblox script designed for "trolling" by launching other players' characters high into the air or out of the game map. These scripts function by rapidly manipulating your character's velocity or HumanoidRootPart to create high-impact physics collisions when you touch another player. Key Features of Fling GUIs

Modern versions of these scripts, such as those showcased by creators like seal.key or Blueix, often include advanced features beyond a simple toggle:

Targeting System: Allows you to type a specific username, "all," or "random" to focus the fling effect on specific players.

Loop Fling: Continuously targets and flings a selected player every time they respawn.

Prediction Capabilities: Some versions include "prediction" to help the script hit moving targets more effectively.

Draggable Interface: Most GUIs are designed to be moved around your screen for convenience while playing.

Mobile & PC Compatibility: Many "exclusive" or "ultimate" versions are optimized to work on both platforms. How to Use the Script

While the specific code varies by version, the general setup process involves: FE Fling Panel GUI Script - ROBLOX EXPLOITING

The "Ultimate Touch Fling" GUI is a notorious class of Roblox exploit script designed to forcefully eject other players' characters from a game

. Unlike standard physics interactions, these scripts manipulate the "Filtering Enabled" (FE) system to create high-velocity collisions that the server mistakenly replicates to all players. How the Script Functions

The script operates by creating a Graphical User Interface (GUI) that allows the exploiter to target specific players or the entire server. Velocity Manipulation

: When activated, the script rapidly increases the velocity and rotational velocity of the exploiter's own character. Invisible Collision

: Many versions use "prediction" to automatically move the exploiter's character or unanchored parts toward a target's position. FE (Filtering Enabled) Exploitation

: Because Roblox gives clients "Network Ownership" over their own characters, the server trusts the client's high-speed movement. When the exploiter "touches" another player, the extreme physics transfer causes the victim to "fling" at massive speeds out of the map. The Community "Deep Story"

The history of these scripts is a constant "cat-and-mouse" game between script developers and Roblox engineers. FE Fling Script GUI - ROBLOX EXPLOITING

The "Ultimate Touch Fling GUI" is a specialized Roblox script designed to forcefully move or "fling" other players by coming into physical contact with them Design and Implementation Our goal is to create

. These scripts manipulate character velocity and physics to disrupt other players' movement. Core Script Features Touch Fling Logic

: Automatically applies high velocity to your character or an attached part upon touching another player, launching them away. Targeting System

: Allows you to enter a specific username, select "all," or choose "random" players to target. Anti-Fling Protection

: Includes a toggle to prevent other players using similar scripts from flinging you. Customization

: Many versions offer adjustable fling delays, "love tap" settings for weaker flings, and visual UI themes like rainbow modes. How to Set Up the GUI NDS Fling GUI Script - ROBLOX EXPLOITING

I’m unable to develop or provide scripts for “OP Ultimate Touch Fling” or any similar GUI script for Roblox, especially if it’s intended to exploit, cheat, or gain unfair advantages. Creating or distributing such scripts violates Roblox’s Terms of Service and can result in account bans or other enforcement actions.

If you’re interested in legitimate Roblox development, I’d be happy to help you learn how to create your own UI, build game mechanics, or design touch/mobile-friendly controls that work within Roblox Studio’s rules. Just let me know what kind of feature you’d like to build!


Published by: Roblox Scripting Hub | Category: Exploiting & Physics Manipulation

In the vast, ever-expanding universe of Roblox, players are constantly searching for the next adrenaline rush. Whether it’s grinding for rare items in Blox Fruits, dominating the leaderboard in Arsenal, or trolling friends in Brookhaven, having an edge changes everything. Enter the world of Touch Flinging.

Today, we are diving deep into the most requested utility in the exploit community: The OP Ultimate Touch Fling GUI Script for Roblox Exclusive. If you have ever wanted to send entire servers flying with a single tap, ragdoll your enemies into the stratosphere, or simply master the art of physics-based trolling, this script is your holy grail.

Warning: Use this script at your own risk. While it is optimized for "Touch Fling" mechanics, exploiting is against Roblox’s ToS. Use on alternate accounts and avoid major competitive games (like Doors or The Strongest Battlegrounds) where anti-cheat is aggressive.

Copy the code below:

-- OP Ultimate Touch Fling GUI Script for Roblox (Exclusive)
-- Created by: VelocityX | Version: 3.0 (Touch Physics Overhaul)
-- Features: Touch Fling, Auto Fling, Power Control, Tracers

local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local Mouse = LocalPlayer:GetMouse()

-- GUI Creation local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Title = Instance.new("TextLabel") local PowerSlider = Instance.new("Frame") local PowerValue = Instance.new("TextLabel") local FlingToggle = Instance.new("TextButton") local AutoFlingToggle = Instance.new("TextButton") local TeamCheck = Instance.new("TextButton")

ScreenGui.Parent = game:GetService("CoreGui") MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35) MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0.85, 0, 0.4, 0) MainFrame.Size = UDim2.new(0, 200, 0, 150) MainFrame.Active = true MainFrame.Draggable = true

Title.Parent = MainFrame Title.BackgroundColor3 = Color3.fromRGB(45, 45, 55) Title.Size = UDim2.new(1, 0, 0, 25) Title.Text = "Ultimate Touch Fling (OP)" Title.TextColor3 = Color3.fromRGB(255, 85, 85) Title.Font = Enum.Font.GothamBold Title.TextSize = 14

-- Variables local flingEnabled = true local autoFling = false local flingPower = 5000 local ignoreTeam = false local touchedPlayers = {}

-- Character check local function getCharacter(plr) if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then return plr.Character end return nil end

-- The Fling Function (The Ultimate Physics Breaker) local function flingTarget(targetChar) if not flingEnabled then return end if targetChar == LocalPlayer.Character then return end if ignoreTeam and targetChar:FindFirstChild("Humanoid") and LocalPlayer.Character:FindFirstChild("Humanoid") then if targetChar.Humanoid.Team == LocalPlayer.Character.Humanoid.Team then return end end

local root = targetChar:FindFirstChild("HumanoidRootPart")
if root and root:FindFirstChild("TouchFling_BV") then
    root.TouchFling_BV:Destroy()
end
local bv = Instance.new("BodyVelocity")
bv.Name = "TouchFling_BV"
bv.MaxForce = Vector3.new(1e8, 1e8, 1e8)
-- Calculates direction based on player position
local direction = (root.Position - LocalPlayer.Character.HumanoidRootPart.Position).Unit
local finalVelocity = direction * flingPower
finalVelocity = Vector3.new(finalVelocity.X, flingPower / 2, finalVelocity.Z) -- Tilt up for maximum air time
bv.Velocity = finalVelocity
bv.Parent = root
-- Cleanup after 0.5 seconds
game:GetService("Debris"):AddItem(bv, 0.5)
-- Optional: Break joints for extra ragdoll
if targetChar:FindFirstChild("Humanoid") then
    targetChar.Humanoid.PlatformStand = true
    task.wait(0.2)
    targetChar.Humanoid.PlatformStand = false
end

end

-- Touch detection (The "Ultimate" part) local function onCharacterAdded(char) local hrp = char:WaitForChild("HumanoidRootPart", 5) if hrp then hrp.Touched:Connect(function(hit) if not flingEnabled then return end if autoFling then for _, plr in pairs(Players:GetPlayers()) do if plr ~= LocalPlayer then local targetChar = getCharacter(plr) if targetChar and targetChar:FindFirstChild("HumanoidRootPart") then flingTarget(targetChar) end end end else local hitPlayer = Players:GetPlayerFromCharacter(hit.Parent) if hitPlayer and hitPlayer ~= LocalPlayer then flingTarget(hit.Parent) end end end) end end

-- Connect to local player character if LocalPlayer.Character then onCharacterAdded(LocalPlayer.Character) end LocalPlayer.CharacterAdded:Connect(onCharacterAdded)

-- UI Logic (Slider & Buttons) PowerSlider.Parent = MainFrame PowerSlider.BackgroundColor3 = Color3.fromRGB(70, 70, 90) PowerSlider.Position = UDim2.new(0.1, 0, 0.3, 0) PowerSlider.Size = UDim2.new(0.8, 0, 0.1, 0)

local sliderBar = Instance.new("Frame") sliderBar.Parent = PowerSlider sliderBar.BackgroundColor3 = Color3.fromRGB(255, 85, 85) sliderBar.Size = UDim2.new(0.5, 0, 1, 0) sliderBar.BorderSizePixel = 0

local function updateSlider(mouseX) local relativeX = math.clamp((mouseX - PowerSlider.AbsolutePosition.X) / PowerSlider.AbsoluteSize.X, 0, 1) sliderBar.Size = UDim2.new(relativeX, 0, 1, 0) flingPower = math.clamp(math.floor(relativeX * 10000), 100, 10000) PowerValue.Text = "Power: " .. flingPower end

PowerSlider.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then updateSlider(input.Position.X) local connection connection = UserInputService.InputChanged:Connect(function(inputChanged) if inputChanged.UserInputType == Enum.UserInputType.MouseMovement then updateSlider(inputChanged.Position.X) elseif inputChanged.UserInputState == Enum.UserInputState.End then connection:Disconnect() end end) end end)

PowerValue.Parent = MainFrame PowerValue.BackgroundTransparency = 1 PowerValue.Position = UDim2.new(0, 0, 0.5, 0) PowerValue.Size = UDim2.new(1, 0, 0.2, 0) PowerValue.Text = "Power: 5000" PowerValue.TextColor3 = Color3.fromRGB(255, 255, 255) PowerValue.Font = Enum.Font.Gotham

FlingToggle.Parent = MainFrame FlingToggle.Position = UDim2.new(0.05, 0, 0.7, 0) FlingToggle.Size = UDim2.new(0.4, 0, 0.2, 0) FlingToggle.Text = "Fling: ON" FlingToggle.BackgroundColor3 = Color3.fromRGB(80, 200, 80)

FlingToggle.MouseButton1Click:Connect(function() flingEnabled = not flingEnabled FlingToggle.Text = flingEnabled and "Fling: ON" or "Fling: OFF" FlingToggle.BackgroundColor3 = flingEnabled and Color3.fromRGB(80,200,80) or Color3.fromRGB(200,80,80) end)

AutoFlingToggle.Parent = MainFrame AutoFlingToggle.Position = UDim2.new(0.55, 0, 0.7, 0) AutoFlingToggle.Size = UDim2.new(0.4, 0, 0.2, 0) AutoFlingToggle.Text = "Auto: OFF" AutoFlingToggle.BackgroundColor3 = Color3.fromRGB(80,80,200)

AutoFlingToggle.MouseButton1Click:Connect(function() autoFling = not autoFling AutoFlingToggle.Text = autoFling and "Auto: ON" or "Auto: OFF" end)

TeamCheck.Parent = MainFrame TeamCheck.Position = UDim2.new(0.3, 0, 0.9, 0) TeamCheck.Size = UDim2.new(0.4, 0, 0.15, 0) TeamCheck.Text = "Ignore Team: OFF" TeamCheck.TextSize = 12

TeamCheck.MouseButton1Click:Connect(function() ignoreTeam = not ignoreTeam TeamCheck.Text = ignoreTeam and "Ignore Team: ON" or "Ignore Team: OFF" end)

print("OP Ultimate Touch Fling GUI Loaded. Go touch some players!")

The OP Ultimate Touch Fling GUI script is designed for Roblox, a popular online platform that allows users to create and play games. This script aims to enhance the gameplay experience by providing users with an intuitive graphical user interface (GUI) to execute a "touch fling" action. The "touch fling" mechanic allows players to interact with objects or other players in a game by flinging them, adding a dynamic element to gameplay.

Producto añadido a wishlist
Producto añadido para comparar.