Fair Played Drills3d ✯

In vanilla Drills3D, touching magma destroys your drill. However, a known glitch allows players to clip past magma veins if they approach at a specific angle. Exploiting this is widely considered cheating, as it bypasses the game’s primary risk-reward system.

| Metric | How to Capture | Use | |--------|----------------|-----| | Rule breaches | Increment a counter each time the rule engine flags a violation. | Calculates the Fairness Score. | | Proximity alerts | Distance between player colliders < 0.5 m triggers a “danger zone” flag. | Helps teach safe spacing. | | Technical execution | Velocity & angle of the ball at release, joint angles from IMU data. | Provides traditional skill feedback. | | Sportsmanship gestures | Detect a high‑five by checking hand‑hand distance < 0.2 m for ≥ 1 s. | Bonus points in the Fairness Score. |

Fairness Score Formula (example):

[ \textFairness Score = 100 - (5 \times \textFouls) - (2 \times \textProximity Alerts) + (3 \times \textPositive Gestures) ]

Normalize to 0‑100 for easy interpretation. fair played drills3d

Unsure if your opponent played cleanly? Look for these red flags:

| Behavior | Fair Explanation | Cheating Explanation | | :--- | :--- | :--- | | Reaches core in <20 seconds | Perfect spiral route + luck with fuel spawns | Speed hack or teleport | | Never touches magma | Expert sidestepping and thermal reading | Magma collision disabled | | Collects 50 crystals in 10 seconds | Multiple crystal veins clustered | Auto-collect macro | | Moves perfectly in straight lines | Experienced player with steady mouse | Aimbot-style path correction | In vanilla Drills3D , touching magma destroys your drill

When in doubt, request a replay. Honest players will gladly share their perspective.