These are the most significant "new" item sets added after launch. Many lists omit their exact IDs.

| Captain's Compass (Amulet) | EQ_Amulet_Captain_A_* | | Captain's Coat | ARM_Captain_Armor_* | | Captain's Hat | ARM_Captain_Hat_* | | Captain's Boots | ARM_Captain_Boots_* | | Captain's Dubloon (Ring) | EQ_Ring_Captain_A_* |

If the Item command fails, use the script extender's debug command. This works 100% of the time for new items:

Osi.TemplateAddTo("path/to/item", 1, GetHostCharacter(), 1)

Wait—that’s wrong. The correct script extender format is:

Osi.TemplateAddTo("TemplatedItemName", 1, GetHostCharacter(), 1)

Pro Tip: If you cannot find an ID for a specific DLC item, simply spawn the "Unidentifiable Relic" container. It contains all four sets.


Below is a curated list of the most requested "new" IDs. These are guaranteed to work in the Definitive Edition (v3.6.x and later). We’ve categorized them for ease.